Stilllegung des Forums
Das Forum wurde am 05.06.2023 nach über 20 Jahren stillgelegt (weitere Informationen und ein kleiner Rückblick).
Registrierungen, Anmeldungen und Postings sind nicht mehr möglich. Öffentliche Inhalte sind weiterhin zugänglich.
Das Team von spieleprogrammierer.de bedankt sich bei der Community für die vielen schönen Jahre.
Wenn du eine deutschsprachige Spieleentwickler-Community suchst, schau doch mal im Discord und auf ZFX vorbei!
Werbeanzeige
Quellcode |
|
1 2 3 4 5 |
/bin - Verzeichnis vom Compiler | MAKEFILE /Levels /Enemys | | level1.cpp enemy1.cpp |
Quellcode |
|
1 2 3 4 5 6 |
CPP=g++ EXE=Test OBJECTS= level1.o enemy1.o ${EXE}.o ${EXE}: ${OBJECTS} ${CPP} -o ${EXE} ${OBJECTS} |
Anonymous
unregistriert
Quellcode |
|
1 2 3 4 5 6 7 |
CPP=g++ EXE=Test SOURCES := Levels Enemys OBJECTS= level1.o enemy1.o ${EXE}.o ${EXE}: ${OBJECTS} ${CPP} -o ${EXE} ${OBJECTS} |
Quellcode |
|
1 |
make: *** No rule to make target 'level1.o' needed by 'Test.exe'. Stop. |
C-/C++-Quelltext |
|
1 2 3 |
// In der Test.cpp Datei: #include "Levels/level1.hpp" |
Anonymous
unregistriert
Quellcode |
|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 |
PROGNAME = PAlib OFILES += ADD_LIBS += PATH := $(DEVKITARM)/bin:$(PATH) ARM7BIN := -7 $(PAPATH)/lib/arm7/arm7.bin TEXT1 := PAlib Demo TEXT2 := using PAlib TEXT3 := www.palib.com ICON := -b $(CURDIR)/../logo.bmp LOGO := -o $(CURDIR)/../logo_wifi.bmp #--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITARM)),) $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM) endif #--------------------------------------------------------------------------------- # TARGET is the name of the output, if this ends with _mb generates a multiboot image # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files #--------------------------------------------------------------------------------- TARGET := $(shell basename $(CURDIR)) BUILD := build SOURCES := gfx source data INCLUDES := include build data EXPORT_DIR := /c/ndsexamples/ #--------------------------------------------------------------------------------- # ARM7BIN is the path to an arm7 binary other than the default # usage: ARM7BIN := -7 binaryName.bin # # ICON is the path to an icon to be used int the header plus text # usage: ICON := -t iconName.bmp "text line one; text line 2; text line 3" # #--------------------------------------------------------------------------------- #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- ARCH := -mthumb-interwork # note: arm9tdmi isn't the correct CPU arch, but anything newer and LD # *insists* it has a FPU or VFP, and it won't take no for an answer! CFLAGS := -g -Wall -O2\ -mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer\ -ffast-math \ $(ARCH) CFLAGS += $(INCLUDE) -DARM9 -I$(DEVKITPRO)/PAlib/include/nds ASFLAGS := -g $(ARCH) LDFLAGS := -g $(ARCH) -mno-fpu -L$(DEVKITPRO)/PAlib/lib #--------------------------------------------------------------------------------- # path to tools - this can be deleted if you set the path in windows #--------------------------------------------------------------------------------- # export PATH := /d/dev/ds/devkitARM_r11/bin:/bin #--------------------------------------------------------------------------------- # PATH to ndslib - just make a system variable called NDSLIBPATH and be done with it #--------------------------------------------------------------------------------- # NDSLIBPATH := /d/dev/ds/ndslib/ #--------------------------------------------------------------------------------- # the prefix on the compiler executables #--------------------------------------------------------------------------------- PREFIX := arm-eabi- #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := -lnds9 LIBSPA := -lpa9 #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := $(DEVKITPRO)/libnds LIBDIRPA := $(PAPATH) #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) export CC := $(PREFIX)gcc export CXX := $(PREFIX)g++ export AR := $(PREFIX)ar export OBJCOPY := $(PREFIX)objcopy #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- export LD := $(CXX) #export LD := $(CC) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) PCXFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.pcx))) BINFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.bin))) PALFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.pal))) RAWFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.raw))) MAPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.map))) JPEGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.jpg))) MODFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.mod))) GIFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.gif))) BMPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.bmp))) export OFILES := $(MAPFILES:.map=.o) $(RAWFILES:.raw=.o) $(PALFILES:.pal=.o) $(BINFILES:.bin=.o) $(PCXFILES:.pcx=.o) $(JPEGFILES:.jpg=.o) $(MODFILES:.mod=.o) $(GIFFILES:.gif=.o) $(BMPFILES:.bmp=.o)\ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include/nds) \ -I$(PAPATH)/include/nds\ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) export LIBPATHPA := $(foreach dir,$(LIBDIRPA),-L$(dir)/lib) .PHONY: $(BUILD) clean export #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile #--------------------------------------------------------------------------------- clean: @echo clean ...$(TARGET) @rm -fr $(BUILD) *.elf *.*ds* export: @echo exporting ...$(TARGET) @cp *.nds $(EXPORT_DIR)/$(TARGET).nds #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).ds.gba : $(OUTPUT).nds $(OUTPUT).nds : $(OUTPUT).bin $(OUTPUT).bin : $(OUTPUT).elf $(OUTPUT).elf : $(OFILES) #--------------------------------------------------------------------------------- %.ds.gba: %.nds @echo built ... $(notdir $@) @dsbuild $< @cp $(CURDIR)/../$(notdir $@) ../$(notdir $(OUTPUT)).sc.nds #--------------------------------------------------------------------------------- %.nds: %.bin @ndstool -c $@ -9 $(TARGET).bin $(ARM7BIN) $(LOGO) $(ICON) "$(TEXT1);$(TEXT2);$(TEXT3)" #--------------------------------------------------------------------------------- %.bin: %.elf @$(OBJCOPY) -O binary $(TARGET).elf $(TARGET).bin #--------------------------------------------------------------------------------- %.elf: @echo $(LD) $(LDFLAGS) -specs=ds_arm9.specs $(OFILES) $(LIBPATHPA) $(LIBSPA) $(LIBPATHS) $(LIBS) -o $(TARGET).elf @$(LD) $(LDFLAGS) -specs=ds_arm9.specs $(OFILES) $(LIBPATHPA) $(LIBSPA) $(LIBPATHS) $(LIBS) -o $(TARGET).elf #--------------------------------------------------------------------------------- # Compile Targets for C/C++ #--------------------------------------------------------------------------------- #--------------------------------------------------------------------------------- %.o : %.cpp @echo $(notdir $<) @$(CXX) -MM $(CFLAGS) -o $*.d $< @$(CXX) $(CFLAGS) -c $< -o$@ #--------------------------------------------------------------------------------- %.o : %.c @echo $(notdir $<) @$(CC) -MM $(CFLAGS) -o $*.d $< @$(CC) $(CFLAGS) -c $< -o$@ #--------------------------------------------------------------------------------- %.o : %.s @echo $(notdir $<) @$(CC) -MM $(CFLAGS) -o $*.d $< @$(CC) $(ASFLAGS) -c $< -o$@ define bin2o cp $(<) $(*).tmp $(OBJCOPY) -I binary -O elf32-littlearm -B arm \ --rename-section .data=.rodata \ --redefine-sym _binary_$*_tmp_start=$*\ --redefine-sym _binary_$*_tmp_end=$*_end\ --redefine-sym _binary_$*_tmp_size=$*_size\ $(*).tmp $(@) echo "extern const u8" $(*)"[];" > $(*).h echo "extern const u32" $(*)_size[]";" >> $(*).h rm $(*).tmp endef #--------------------------------------------------------------------------------- %.o : %.pcx #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.raw #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.pal #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.map #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.mdl #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.jpg #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.mod #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.gif #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- %.o : %.bmp #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) -include $(DEPENDS) #--------------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------------- |
Anonymous
unregistriert
Anonymous
unregistriert
Anonymous
unregistriert
Werbeanzeige