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Zitat von »"$nooc"«
und weiss nicht was ich dagegen tun kann..
Zitat von »"David_pb"«
Sagmal, meinst du wir sind Hellseher?
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#if !defined (_CGFXDEVICE_HPP_) #define _CGFXDEVICE_HPP_ #include "Headerpool.hpp" class GfxDevice { private: // m e m b e r _ v a r i a b l e s HWND m_hwndMain; HDC m_dcBackBuffer; HBITMAP m_bmBackBuffer; const double pi; // m e m b e r _ f u n c t i o n s unsigned int createBackBuffer (void); void clearBackBuffer (void); void renderImage (void); void flip (void); double degToRad (const double degree) { return degree * pi / 180; } public: // m e m b e r _ f u n c t i o n s GfxDevice (HWND hwndMain); ~GfxDevice (void); bool loadBitmap (const wchar_t *pFilename, HDC *pDC, HBITMAP *phBitmap, BITMAPINFO *pbmInfo); void renderFrame (void); void rotateBitmap (const BITMAPINFO bmInfo, signed int *degree); }; // class GfxDevice #endif #include "CGfxDevice.hpp" extern Player tplayer; // P R I V A T E // m e m b e r _ f u n c t i o n s unsigned int GfxDevice::createBackBuffer (void) { HDC dcMainWindow; RECT rClient; HGDIOBJ hGdiObj; GetClientRect(m_hwndMain, &rClient); if((dcMainWindow = GetDC(m_hwndMain)) == NULL ) return 0; if((m_dcBackBuffer = CreateCompatibleDC(dcMainWindow)) == NULL ) return 0; if((m_bmBackBuffer = CreateCompatibleBitmap(dcMainWindow, rClient.right, rClient.bottom)) == NULL) return 0; hGdiObj = SelectObject(m_dcBackBuffer, m_bmBackBuffer); if(hGdiObj == NULL || hGdiObj == HGDI_ERROR) return 0; ReleaseDC(m_hwndMain, dcMainWindow); return 1; } // createBackBuffer() void GfxDevice::clearBackBuffer(void) { RECT rClient; GetClientRect(m_hwndMain, &rClient); FillRect(m_dcBackBuffer, &rClient, (HBRUSH)GetStockObject(WHITE_BRUSH)); } // clearBackBuffer() void GfxDevice::renderImage(void) { HDC dcMainWindow; dcMainWindow = GetDC(m_hwndMain); HGDIOBJ gdiobj; gdiobj = SelectObject(tplayer.hDC(0), tplayer.hBitmap(0)); TransparentBlt(m_dcBackBuffer, tplayer.xPos(), tplayer.yPos(), tplayer.bmWidth(0), tplayer.bmHeight(0), tplayer.hDC(0), 0, 0, tplayer.bmWidth(0), tplayer.bmHeight(0), RGB(0, 255, 0)); TransparentBlt(m_dcBackBuffer, tplayer.xPos(), tplayer.yPos(), tplayer.bmWidth(1), tplayer.bmHeight(1), tplayer.hDC(1), 0, 0, tplayer.bmWidth(1), tplayer.bmHeight(1), RGB(0, 255, 0)); } // renderImage() void GfxDevice::flip(void) { HDC dcRenderTarget; RECT rClient; GetClientRect(m_hwndMain, &rClient); dcRenderTarget = GetDC(m_hwndMain); BitBlt(dcRenderTarget, 0, 0, rClient.right, rClient.bottom, m_dcBackBuffer, 0, 0, SRCCOPY); ReleaseDC(m_hwndMain, dcRenderTarget); } // flip() // P U B L I C GfxDevice::GfxDevice(HWND hwndMain) : m_dcBackBuffer(NULL), m_hwndMain(NULL), m_bmBackBuffer(NULL), pi(3.14159265) { m_hwndMain = hwndMain; createBackBuffer(); } // Constructor() GfxDevice::~GfxDevice(void) { delete m_dcBackBuffer; m_dcBackBuffer = NULL; DeleteObject(m_bmBackBuffer); DeleteDC(m_dcBackBuffer); } // Destructor() // m e m b e r _ f u n c t i o n s bool GfxDevice::loadBitmap(const wchar_t *pFilename, HDC *pDC, HBITMAP *phBitmap, BITMAPINFO *pbmInfo) { HDC dcMainWindow; HANDLE hFile; unsigned long ulBitmapSize = 0; BITMAPFILEHEADER bmFile; unsigned long ulBytesRead = 0; char *pBitmapData = NULL; // open file if(((hFile = CreateFileW(pFilename, GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL))) == INVALID_HANDLE_VALUE) { return false; } if((!ReadFile(hFile, &bmFile, sizeof(BITMAPFILEHEADER), &ulBytesRead, NULL)) || (ulBytesRead != sizeof(BITMAPFILEHEADER))) { CloseHandle(hFile); return false; } if(!ReadFile(hFile, &pbmInfo->bmiHeader, sizeof(BITMAPINFOHEADER), &ulBytesRead, NULL) || ulBytesRead != sizeof(BITMAPINFOHEADER) || pbmInfo->bmiHeader.biCompression != BI_RGB || pbmInfo->bmiHeader.biBitCount != 24) { CloseHandle(hFile); return false; } SetFilePointer(hFile, bmFile.bfOffBits, NULL, FILE_BEGIN); // size of bitmap ulBitmapSize = ((pbmInfo->bmiHeader.biWidth + 3) / 4) * 4; ulBitmapSize = (ulBitmapSize * (pbmInfo->bmiHeader.biHeight * pbmInfo->bmiHeader.biBitCount)) / 8; pBitmapData = new char[ulBitmapSize]; if(!ReadFile(hFile, pBitmapData, ulBitmapSize, &ulBytesRead, NULL)) { CloseHandle(hFile); delete pBitmapData; return false; } dcMainWindow = GetDC(m_hwndMain); *pDC = CreateCompatibleDC(dcMainWindow); *phBitmap = CreateCompatibleBitmap(dcMainWindow, pbmInfo->bmiHeader.biWidth, pbmInfo->bmiHeader.biHeight); SetDIBits(*pDC, *phBitmap, 0, pbmInfo->bmiHeader.biHeight, pBitmapData, pbmInfo, DIB_RGB_COLORS); HGDIOBJ gdiobj; gdiobj = SelectObject(*pDC, *phBitmap); if(gdiobj == NULL || gdiobj == HGDI_ERROR) return false; delete pBitmapData; CloseHandle(hFile); ReleaseDC(m_hwndMain, dcMainWindow); return true; } // loadBitmap() void GfxDevice::rotateBitmap (const BITMAPINFO bmInfo, signed int *degree) { POINT destPt[3]; // angle = degToRad(degree); double cosa = cos(degToRad(*degree)); double sina = sin(degToRad(*degree)); int halfW = bmInfo.bmiHeader.biWidth / 2; int halfH = bmInfo.bmiHeader.biHeight / 2; destPt[0].x = static_cast<long>( (tplayer.xPos() + halfW) + (-halfW * cosa + halfH * sina) ); destPt[0].y = static_cast<long>( (tplayer.yPos() + halfH) + (-halfW * sina - halfH * cosa) ); destPt[1].x = static_cast<long>( (tplayer.xPos() + halfW) + (halfW * cosa + halfH * sina) ); destPt[1].y = static_cast<long>( (tplayer.yPos() + halfH) + (halfW * sina - halfH * cosa) ); destPt[2].x = static_cast<long>( (tplayer.xPos() + halfW) + (-halfW * cosa - halfH * sina) ); destPt[2].y = static_cast<long>( (tplayer.yPos() + halfH) + (-halfW * sina + halfH * cosa) ); *degree = 0; int ret; ret = PlgBlt(tplayer.hDC(0), destPt, tplayer.hDC(0), tplayer.xPos(), tplayer.yPos(), bmInfo.bmiHeader.biWidth, bmInfo.bmiHeader.biHeight, NULL, 0, 0); } // rotateBitmap() void GfxDevice::renderFrame(void) { clearBackBuffer(); int dir; if((dir = tplayer.dDirection()) != 0) rotateBitmap(tplayer.BitmapInfo(0), tplayer.pdDirection()); renderImage(); flip(); } // renderFrame() |
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#if !defined (_CPLAYER_HPP_) #define _CPLAYER_HPP_ #include "Headerpool.hpp" class Player { private: // e n u m s enum pictures { MAX_PICS = 2, ROTATION = 5 }; // c o n s t a n t s const int VK_A; const int VK_D; const int STEP_SIZE; // s t r u c t s struct _bitmaps { wchar_t *path; }; // m e m b e r _ v a r i a b l e s int m_dDirection; _bitmaps m_Bitmaps[MAX_PICS]; HDC m_dcPlayer[MAX_PICS]; HBITMAP m_bmPlayer[MAX_PICS]; BITMAPINFO m_bmInfoPlayer[MAX_PICS]; POINT m_Position; // m e m b e r _ f u n c t i o n s public: // m e m b e r _ f u n c t i o n s Player (void); ~Player (void); void processInput(void); // s e t _ f u n c t i o n s void dDirection(signed int angle){ m_dDirection += angle; } void xPos(signed int step){ m_Position.x += step; } void yPos(signed int step){ m_Position.y += step; } // g e t _ f u n c t i o n s int* pdDirection(void){ return &m_dDirection; } int dDirection(void){ return m_dDirection; } int xPos(void){ return m_Position.x; } int yPos(void){ return m_Position.y; } int bmHeight(const int index){ return m_bmInfoPlayer[index].bmiHeader.biHeight; } int bmWidth(const int index){ return m_bmInfoPlayer[index].bmiHeader.biWidth; } _bitmaps Bitmaps(const int index){ return m_Bitmaps[index]; } HDC hDC(const int index){ return m_dcPlayer[index]; } HDC* phDC(const int index){ return &m_dcPlayer[index]; } HBITMAP hBitmap(const int index){ return m_bmPlayer[index]; } HBITMAP* phBitmap(const int index){ return &m_bmPlayer[index]; } BITMAPINFO BitmapInfo(const int index){ return m_bmInfoPlayer[index]; } BITMAPINFO* pBitmapInfo(const int index){ return &m_bmInfoPlayer[index]; } }; // class Player #endif #include "CPlayer.hpp" // P U B L I C // m e m b e r _ f u n c t i o n s Player::Player(void) : VK_A(0x41), VK_D(0x44), STEP_SIZE(1), m_dDirection(0) { m_Bitmaps[0].path = L"Bitmap.bmp"; m_Bitmaps[1].path = L"Bitmap2.bmp"; } // Constructor() Player::~Player(void) { int x; for (x = 0; x < MAX_PICS; x++) { DeleteDC(m_dcPlayer[x]); DeleteObject(m_bmPlayer[x]); } } // Destructor() // m e m b e r _ f u n c t i o n s void Player::processInput(void) { // moving if(GetAsyncKeyState(VK_A)) xPos(-STEP_SIZE); if(GetAsyncKeyState(VK_D)) xPos(STEP_SIZE); if(GetAsyncKeyState(VK_UP)) yPos(-STEP_SIZE); if(GetAsyncKeyState(VK_DOWN)) yPos(STEP_SIZE); // rotating if(GetAsyncKeyState(VK_RIGHT)) dDirection(ROTATION); if(GetAsyncKeyState(VK_LEFT)) dDirection(-ROTATION); } // processInput() |
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// headerpool.hpp #if !defined (_HEADERPOOL_HPP_) #define _HEADERPOOL_HPP_ #include <windows.h> #include <cmath> #include "CPlayer.hpp" #include "CGfxDevice.hpp" #endif |
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