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Zitat
In 2013, salaried game developers in the U.S. made an average of $83,060 last year, down 2 percent from the year prior.
Zitat
Business and management: $101,572
Audio professionals: $95,682
Programmers: $93,251
Artists and animators: $74,349
Producers: $82,286
Game designers: $73,864
Quality Assurance: $54,833
Zitat
whereas Europe-based game developers made USD $46,232 (flat).
Zitat
Die Durchschnittsgehälter liegen im Bereich von 3.000 bis 3.500€. Programmierer verdienen am besten, gefolgt von Artists und Animationsspezialisten, bei denen das Gehalt stark vom eigenen Können abhängt. Das Einstiegsgehalt liegt mit durchschnittlich 1.500€ brutto deutlich niedriger, als in anderen Branchen.
Zitat
"I've left the games industry due to low pay and long hours."
"It's harder than ever to make a living, as clients expect to pay less for their games."
"Pay is still terrible, and based on the attitude of, 'There are plenty of people who want your job.'"
Zitat
"We need unions. Employees remain under-represented and underpaid."
"Work-life balance has never been worse for production teams. It's especially bad for 3D and engine programmers (the actual people that ship the game at the end)."
"The games industry has still a lot of learning to do when it comes to treating employees as creative humans: crunch time destroys the work-life balance and in the end kills creativity."
Zitat
Non-salaried solo independent game developers made an average of $11,812 (down 49 percent year-on-year) last year, while individual members of an indie team made an average of $50,833 (up 161 percent).
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(These averages do not take into account indies who made less than $10,000, or over $200,000.)
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"The game industry is a great yet scary place for indies right now. There have never been more opportunities to get involved, but there has also never been more competition."
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Fourteen percent of respondents said they were laid off in 2013, up from 12 percent in 2012. Still, layoffs in the game industry are 6 percent lower than 2008, when 20 percent of those polled said they had been laid off that year
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The most popular ways to find a job in 2013 were via referral (28 percent), job postings (18 percent), being recruited directly by the company (12 percent), and sending in a resume (12 percent).
Dieser Beitrag wurde bereits 4 mal editiert, zuletzt von »KeksX« (22.10.2014, 13:20)
Zitat
With crunch hitting, they added to our schedule AGAIN to 9 AM to
midnight Monday through Saturday, with an “anything goes” warning. I
ended up working 19 hour days, 7 AM to 2 AM, six days a week for the
last six weeks of the project.
After the game shipped they laid me off.
Zitat
“Hey, Annie?” Brian quietly muttered.
“Hey, what can I do for you?” she asked.
“Uh, there’s a problem.”
“What do you mean?”
“Well, here’s the the thing. You violated your confidentiality agreement. You’ll need to vacate the building immediately.”
“Wait, what? I… what are you talking about?”
“At lunch today you were discussing aspects of one of the games you were testing to another employee. Annie, I-”
“I am so sorry, I had no idea that I wasn’t allowed to-”
“You need to leave the building. Now.”
The girl was led out of the building by the guards in tears, and the rest of us just sat there, mouths agape.
Ist ganz interessant zum stöbern. http://trenchescomic.com/tales/post/9810Zitat
- We once had a test machine which red ringed which was taken taken away
to get repaired which meant that the person who usually used that
machine couldn’t do any work. My colleague that usually used that
machine just tested on a different console and game. When the producer
came in and asked why there was a lack of bugs from my colleague, Tim
basically pushed him out in front of a bus and told the producer that my
colleague did testing on another game that he wasn’t told to do for a
week. My colleague was one of the few who got let go a couple of weeks
later
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »xardias« (01.08.2014, 00:35)
Community-Fossil
Beruf: Teamleiter Mobile Applikationen & Senior Software Engineer
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »KeksX« (01.08.2014, 15:32)
Community-Fossil
Beruf: Teamleiter Mobile Applikationen & Senior Software Engineer
Community-Fossil
Beruf: Teamleiter Mobile Applikationen & Senior Software Engineer
Joar, auch gut. Ich hatte das Wort mit Absicht so gewählt, weil es immer genau das Wort ist, was Neulinge wählen, weil sie eben programmieren wollen. Aber mir ist's Wurst.
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