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namespace Input { class _Keycontrol { private: _Keycontrol():_Timer(0), _LastTimer(0), _TimeDiff(0) { std::locale::global(std::locale("German_germany")); memset(_Keys, 0, sizeof (_Keys)); memset(_Oldkeys, 0, sizeof (_Oldkeys)); memset(_TimeElapsed, 0, sizeof (_TimeElapsed)); } _Keycontrol(const _Keycontrol& _copy) {} ~_Keycontrol() {} const _Keycontrol& operator = (const _Keycontrol& _copy) {return _copy;} bool _isActive() const {return (GetForegroundWindow()==GetConsoleWindow());} public: static _Keycontrol& Instance() { static _Keycontrol _instance; return _instance; } void Update(); bool KeyPressed(unsigned long vKey) const; bool KeyReleased(unsigned long vKey) const; bool KeyDown(unsigned long vKey) const; bool KeyDownDelayed(unsigned long vKey); void GetString(std::basic_string<_TCHAR>& out); private: bool _Oldkeys[256]; bool _Keys[256]; unsigned long _TimeElapsed[256]; unsigned long _Timer, _LastTimer, _TimeDiff; }; }; |
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namespace Input { void _Keycontrol::Update() { _LastTimer=_Timer; _Timer=timeGetTime(); _TimeDiff=_Timer-_LastTimer; if ( memcpy_s( _Oldkeys, sizeof(_Oldkeys), _Keys, sizeof(_Keys))) EXCEPTION(Exception, _T("memcpy_s fehlgeschlagen")); for (unsigned long i=0; i<256; ++i) { _Keys[i] = (GetAsyncKeyState(i) & 0x8000)!=0; if (_Keys[i] && !_Oldkeys[i]) _TimeElapsed[i]=100; else if (_Keys[i]) _TimeElapsed[i] += _TimeDiff; } } bool _Keycontrol::KeyPressed(unsigned long vKey) const { if (!_isActive()) return false; return (_Keys[vKey] && !(_Oldkeys[vKey])); } bool _Keycontrol::KeyReleased(unsigned long vKey) const { STACK; if (!_isActive()) return false; return (!(_Keys[vKey]) && _Oldkeys[vKey]); } bool _Keycontrol::KeyDown(unsigned long vKey) const { if (!_isActive()) return false; return (_Keys[vKey]); } bool _Keycontrol::KeyDownDelayed(unsigned long vKey) { if (!_isActive()) return false; if (_Keys[vKey] && (_TimeElapsed[vKey] >=100)) { _TimeElapsed[vKey]=0; return true; } return false; } void _Keycontrol::GetString(std::basic_string<_TCHAR>& out) { while (!_isActive()) Sleep(0); out.clear(); unsigned long written=0; CONSOLE_SCREEN_BUFFER_INFO _info; GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &_info); Update(); while (!KeyPressed(VK_RETURN)) { unsigned short specialKeys=0; if (KeyDown(VK_SHIFT)) specialKeys |= 0x0001; if (KeyDown(VK_CONTROL)) specialKeys |= 0x0002; if (KeyDown(VK_MENU)) specialKeys |= 0x0004; if (KeyDown(VK_INSERT)) specialKeys |= 0x0008; if (GetAsyncKeyState(VK_CAPITAL)) specialKeys |= 0x0010; if (KeyPressed(VK_BACK) || KeyPressed(VK_DELETE)) { if (!out.empty()) out.erase(out.size()-1); } else { if (KeyPressed(L'2') && (specialKeys & 0x0006)) out += _T('²'); else if (KeyPressed(L'3') && (specialKeys & 0x0006)) out += _T('³'); else if (KeyPressed(L'7') && (specialKeys & 0x0006)) out += _T('{'); else if (KeyPressed(L'8') && (specialKeys & 0x0006)) out += _T('['); else if (KeyPressed(L'9') && (specialKeys & 0x0006)) out += _T(']'); else if (KeyPressed(L'0') && (specialKeys & 0x0006)) out += _T('}'); else if (KeyPressed(0xDB) && (specialKeys & 0x0006)) out += _T('\\'); else if (KeyPressed(L'Q') && (specialKeys & 0x0006)) out += _T('@'); else if (KeyPressed(L'E') && (specialKeys & 0x0006)) out += _T('€'); else if (KeyPressed(0xBB) && (specialKeys & 0x0006)) out += _T('~'); else if (KeyPressed(0xE2) && (specialKeys & 0x0006)) out += _T('|'); else if (KeyPressed(L'M') && (specialKeys & 0x0006)) out += _T('µ'); //////////////////////////////////////////////////////////////////// else if (KeyPressed(0xDC) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('°'); else if (KeyPressed(L'1') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('!'); else if (KeyPressed(L'2') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('"'); else if (KeyPressed(L'3') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('§'); else if (KeyPressed(L'4') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('$'); else if (KeyPressed(L'5') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('%'); else if (KeyPressed(L'6') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('&'); else if (KeyPressed(L'7') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('/'); else if (KeyPressed(L'8') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('('); else if (KeyPressed(L'9') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T(')'); else if (KeyPressed(L'0') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('='); else if (KeyPressed(0xDB) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('?'); else if (KeyPressed(0xDD) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('`'); else if (KeyPressed(0xBF) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('\''); else if (KeyPressed(L'Q') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('Q'); else if (KeyPressed(L'W') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('W'); else if (KeyPressed(L'E') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('E'); else if (KeyPressed(L'R') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('R'); else if (KeyPressed(L'T') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('T'); else if (KeyPressed(L'Z') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('Z'); else if (KeyPressed(L'U') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('U'); else if (KeyPressed(L'I') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('I'); else if (KeyPressed(L'O') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('O'); else if (KeyPressed(L'P') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('P'); else if (KeyPressed(0xBA) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('Ü'); else if (KeyPressed(0xBB) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('*'); else if (KeyPressed(L'A') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('A'); else if (KeyPressed(L'S') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('S'); else if (KeyPressed(L'D') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('D'); else if (KeyPressed(L'F') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('F'); else if (KeyPressed(L'G') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('G'); else if (KeyPressed(L'H') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('H'); else if (KeyPressed(L'J') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('J'); else if (KeyPressed(L'K') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('K'); else if (KeyPressed(L'L') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('L'); else if (KeyPressed(0xC0) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('Ö'); else if (KeyPressed(0xDE) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('Ä'); else if (KeyPressed(0xE2) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('>'); else if (KeyPressed(L'Y') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('Y'); else if (KeyPressed(L'X') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('X'); else if (KeyPressed(L'C') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('C'); else if (KeyPressed(L'V') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('V'); else if (KeyPressed(L'B') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('B'); else if (KeyPressed(L'N') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('N'); else if (KeyPressed(L'M') && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('M'); else if (KeyPressed(0xBC) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T(';'); else if (KeyPressed(0xBE) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T(':'); else if (KeyPressed(0xBD) && ((specialKeys & 0x81)!=0 && (specialKeys & 0x81)!=0x81)) out += _T('_'); //////////////////////////////////////////////////////////////////// else if (KeyPressed(0xDC)) out += _T('^'); else if (KeyPressed(L'1')) out += _T('1'); else if (KeyPressed(L'2')) out += _T('2'); else if (KeyPressed(L'3')) out += _T('3'); else if (KeyPressed(L'4')) out += _T('4'); else if (KeyPressed(L'5')) out += _T('5'); else if (KeyPressed(L'6')) out += _T('6'); else if (KeyPressed(L'7')) out += _T('7'); else if (KeyPressed(L'8')) out += _T('8'); else if (KeyPressed(L'9')) out += _T('9'); else if (KeyPressed(L'0')) out += _T('0'); else if (KeyPressed(0xDB)) out += _T('ß'); else if (KeyPressed(0xDD)) out += _T('´'); else if (KeyPressed(0xBF)) out += _T('#'); else if (KeyPressed(0x09)) out += _T('\t'); else if (KeyPressed(L'Q')) out += _T('q'); else if (KeyPressed(L'W')) out += _T('w'); else if (KeyPressed(L'E')) out += _T('e'); else if (KeyPressed(L'R')) out += _T('r'); else if (KeyPressed(L'T')) out += _T('t'); else if (KeyPressed(L'Z')) out += _T('z'); else if (KeyPressed(L'U')) out += _T('u'); else if (KeyPressed(L'I')) out += _T('i'); else if (KeyPressed(L'O')) out += _T('o'); else if (KeyPressed(L'P')) out += _T('p'); else if (KeyPressed(0xBA)) out += _T('ü'); else if (KeyPressed(0xBB)) out += _T('+'); else if (KeyPressed(L'A')) out += _T('a'); else if (KeyPressed(L'S')) out += _T('s'); else if (KeyPressed(L'D')) out += _T('d'); else if (KeyPressed(L'F')) out += _T('f'); else if (KeyPressed(L'G')) out += _T('g'); else if (KeyPressed(L'H')) out += _T('h'); else if (KeyPressed(L'J')) out += _T('j'); else if (KeyPressed(L'K')) out += _T('k'); else if (KeyPressed(L'L')) out += _T('l'); else if (KeyPressed(0xC0)) out += _T('ö'); else if (KeyPressed(0xDE)) out += _T('ä'); else if (KeyPressed(0xE2)) out += _T('<'); else if (KeyPressed(L'Y')) out += _T('y'); else if (KeyPressed(L'X')) out += _T('x'); else if (KeyPressed(L'C')) out += _T('c'); else if (KeyPressed(L'V')) out += _T('v'); else if (KeyPressed(L'B')) out += _T('b'); else if (KeyPressed(L'N')) out += _T('n'); else if (KeyPressed(L'M')) out += _T('m'); else if (KeyPressed(0xBC)) out += _T(','); else if (KeyPressed(0xBE)) out += _T('.'); else if (KeyPressed(0xBD)) out += _T('-'); else if (KeyPressed(0x20)) out += _T(' '); } #ifdef UNICODE std::wcout << Console::Pos(_info.dwCursorPosition.X, _info.dwCursorPosition.Y) << out.c_str() << _T(" "); #else std::cout << Console::Pos(_info.dwCursorPosition.X, _info.dwCursorPosition.Y) << out.c_str() << _T(" "); #endif while (!_isActive()) Sleep(0); Update(); } } }; |