> sfml-graphics-d-2.dll!std::_Tree<std::_Tmap_traits<unsigned int,sf::Font:
age,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,sf::Font:
age> >,0> >::_Lbound(const unsigned int & _Keyval=12) Zeile 1264 + 0x8 Bytes C++
sfml-graphics-d-2.dll!std::_Tree<std::_Tmap_traits<unsigned int,sf::Font:
age,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,sf::Font:
age> >,0> >::lower_bound(const unsigned int & _Keyval=12) Zeile 1004 + 0x10 Bytes C++
sfml-graphics-d-2.dll!std::map<unsigned int,sf::Font:
age,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,sf::Font:
age> > >::operator[](const unsigned int & _Keyval=12) Zeile 169 + 0x10 Bytes C++
sfml-graphics-d-2.dll!sf::Font::getTexture(unsigned int characterSize=12) Zeile 310 + 0xf Bytes C++
sfml-graphics-d-2.dll!sf::Text::draw(sf::RenderTarget & target={...}, sf::RenderStates states={...}) Zeile 219 + 0x18 Bytes C++
sfml-graphics-d-2.dll!sf::RenderTarget::draw(const sf:
rawable & drawable={...}, const sf::RenderStates & states={...}) Zeile 126 + 0x22 Bytes C++
Terraria.exe!Item::Render() Zeile 48 + 0x20 Bytes C++
Terraria.exe!Inventory::Render() Zeile 113 C++
Terraria.exe!Player::Render() Zeile 62 C++
Terraria.exe!HGame::Render() Zeile 54 C++
Terraria.exe!main() Zeile 34 C++
Terraria.exe!__tmainCRTStartup() Zeile 586 + 0x19 Bytes C
Terraria.exe!mainCRTStartup() Zeile 403 C
kernel32.dll!76651114()
[Unten angegebene Rahmen sind möglicherweise nicht korrekt und/oder fehlen, keine Symbole geladen für kernel32.dll]
ntdll.dll!77a7b299()
ntdll.dll!77a7b26c()