Da hab ich grade die ziemlich schwere Mühle gepackt (das Sprungverhalten ist noch nicht optimal) und da hauts mich leider aus dem Spiel
"java.lang.OutOfMemoryError: Direct buffer memory
at java.nio.Bits.reserveMemory(Unknown Source)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at com.jme3.util.BufferUtils.createByteBuffer(BufferUtils.java:956)
at com.jme3.texture.plugins.DDSLoader.readRGB2D(DDSLoader.java:489)
at com.jme3.texture.plugins.DDSLoader.readData(DDSLoader.java:744)
at com.jme3.texture.plugins.DDSLoader.load(DDSLoader.java:134)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:28
at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:346)
at mygame.Level.<init>(Level.java:139)
at mygame.Main.simpleUpdate(Main.java:224)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:242)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:185)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:22
at java.lang.Thread.run(Unknown Source)
"
edit: also genau beim Verlassen der Mühle