09:59:43 // Blocks 5
09:59:43 // ========
09:59:43 // Installed game version: 1.0.73
09:59:43 // Detected initialized version: 1.0.73
09:59:43 // Checking for update ...
09:59:44 // Current game version: 1.0.7
09:59:44 // Initializing engine ...
09:59:44 // * Language: de
09:59:44 // * Initializing SDL ...
09:59:45 // Video driver: windib
09:59:45 // * Initializing OpenGL ...
09:59:45 // ============================================================
09:59:45 // Vendor: Intel
09:59:45 // Renderer: Intel Pineview Platform
09:59:45 // Version: 1.4.0 - Build 8.14.10.1929
09:59:45 // Resolution: 640x480
09:59:45 // Bits per pixel: 32 (R=8, G=8, B=8, A=
09:59:45 // Depth bits: 24
09:59:45 // Stencil bits: 8
09:59:45 // Double buffering: On
09:59:45 // SDL display: Flags=2, BPP=32, Masks=(ff0000, ff00, ff, 0)
09:59:45 // hq2x: Off
09:59:45 // ============================================================
09:59:45 // Extension GL_EXT_blend_func_separate is available.
09:59:46 // ============================================================
09:59:46 // * Initializing OpenAL ...
09:59:46 // ============================================================
09:59:46 // Selected output: Generic Software
09:59:46 // Selected capture: Mikrofon (Realtek High Definiti
09:59:46 // ============================================================
10:00:04 // * Initializing GUI ...
10:00:05 // Starting game ...
10:00:05 // Entering main loop ...