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/* Matrizenbeispiel
* Version: 1.0
* Autor: Simon Klausner*/
#include <TriBase.h>
#include <fstream>
using namespace std;
//Hauptprogramm
//Vektoren und Matrizen aus einer Datei rauslesen
//Vektoren mit Matrix transformieren
//Transformierte Vektoren in Datei speichern
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR lpCmdLine, int nCmdShow)
{
//Initialisierung der Engine
if(tbInit())
{
}
else
{
}
//Erzeugen der Vektoren und der Matrix
tbVector3 a (0.0f, 15.7f, 25.0f);
tbWriteVector3ToLog(a);
tbVector3 b (88.0f, 27.7f, 23.5f);
tbWriteVector3ToLog(b);
tbVector3 c (100.0f, -23.0f, -55.7f);
tbWriteVector3ToLog(c);
//Matrix
tbMatrix m (2.0f, 0.0f, 0.0f, 0.0f,
0.0f, 15.0f, 0.0f, 0.0f,
0.0f, 0.0f, -13.3f, 0.0f,
0.0f, 0.0f, 0.0f, 2.3f);
tbWriteMatrixToLog(m);
ofstream Output ("Eingabe.txt", ios::binary);
Output.write ((char*) &a, sizeof(a));
Output.write ((char*) &a, sizeof(b));
Output.write ((char*) &a, sizeof(c));
Output.write ((char*) &a, sizeof(m));
Output.close();
//Vektoren und Matrix aus Datei entnehmen
ifstream Input ("Eingabe.txt", ios::binary);
Input.read ((char*) &a, sizeof(a));
Input.read ((char*) &a, sizeof(b));
Input.read ((char*) &a, sizeof(c));
Input.read ((char*) &a, sizeof(m));
Input.close();
//Transformieren
tbVector3 Transa = tbVector3TransformCoords (a, m);
tbWriteVector3ToLog(Transa);
tbVector3 Transb = tbVector3TransformCoords (b, m);
tbWriteVector3ToLog(Transb);
tbVector3 Transc = tbVector3TransformCoords (c, m);
tbWriteVector3ToLog(Transc);
//Ausgabe
ofstream Output2 ("Ausgabe.txt", ios::binary);
Output2.write ((char*) &Transa, sizeof(Transa));
Output2.write ((char*) &Transb, sizeof(Transb));
Output2.write ((char*) &Transc, sizeof(Transc));
Output2.close();
//Beenden
tbExit();
return 0;
}
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