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// Liest einen int-Wert aus der INI-Datei
int tbReadINIInt(char* pcSection,
char* pcKey,
LPCSTR cFile)
{
char acString[256];
// String lesen
tbReadINIString(pcSection, pcKey, acString, 256, cFile);
if (!strcmp(acString, "[NOT FOUND]")) return 0;
// In int-Wert umwandeln
return atoi(acString);
}
// __________________________________________________________________
// Liest einen float-Wert aus der INI-Datei
float tbReadINIFloat(char* pcSection,
char* pcKey,
LPCSTR cFile)
{
char acString[256];
float fValue;
// String lesen
tbReadINIString(pcSection, pcKey, acString, 256, cFile);
if (!strcmp(acString, "[NOT FOUND]")) return 0.0f;
// In float-Wert umwandeln
sscanf(acString, "%f", &fValue);
return fValue;
}
// __________________________________________________________________
// Liest einen tbVector3-Wert aus der INI-Datei
tbVector3 tbReadINIVector3(char* pcSection,
char* pcKey,
LPCSTR cFile)
{
char acString[256];
tbVector3 vValue;
// String lesen
tbReadINIString(pcSection, pcKey, acString, 256, cFile);
if (!strcmp(acString, "[NOT FOUND]")) return tbVector3(0.0f, 0.0f, 0.0f);
// Die Vektorkomponenten extrahieren
sscanf(acString, "%f, %f, %f", &vValue.x, &vValue.y, &vValue.z);
return vValue;
}
// __________________________________________________________________
// Liest einen tbColor-Wert aus der INI-Datei
tbColor tbReadINIColor(char* pcSection,
char* pcKey,
LPCSTR cFile)
{
char acString[256];
tbColor Value;
// String lesen
tbReadINIString(pcSection, pcKey, acString, 256, cFile);
if (!strcmp(acString, "[NOT FOUND]")) return tbColor(0.0f, 0.0f, 0.0f, 0.0f);
// Die Farbkomponenten extrahieren
sscanf(acString, "%f, %f, %f, %f", &Value.r, &Value.g, &Value.b, &Value.a);
return Value;
}
// __________________________________________________________________
// Liest einen String aus der INI-Datei
tbResult tbReadINIString(char* pcSection,
char* pcKey,
char* pcOut,
int iBufferSize,
LPCSTR cFile)
{
// String lesen
GetPrivateProfileString(pcSection, pcKey, "[NOT FOUND]",
pcOut, iBufferSize,
cFile);
return TB_OK;
}
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