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// Microsoft Visual C++ generated resource script. // #include "Resource.h" #define IDC_STATIC -1 #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "windows.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // Deutsch (Deutschland) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU) #ifdef _WIN32 LANGUAGE LANG_GERMAN, SUBLANG_GERMAN #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "Resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Dialog // TB_IDD_CONFIG DIALOGEX 0, 0, 364, 316 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "TriBase-Engine-Konfigurationsdialog" FONT 8, "MS Shell Dlg", 0, 0, 0x0 BEGIN LTEXT "Wählen Sie einen &Adapter:",IDC_STATIC,10,20,86,8 COMBOBOX TB_IDC_D3DC_ADAPTERS,100,20,126,60,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "&Gerätetyp:",IDC_STATIC,10,38,36,8 COMBOBOX TB_IDC_D3DC_DEVICE_TYPES,100,39,126,60,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "Fenstermodus oder Vollbildmodus?",IDC_STATIC,10,62,78, 18 CONTROL "&Fenstermodus",TB_IDC_D3DC_WINDOWED_MODE,"Button", BS_AUTORADIOBUTTON,100,62,61,10 CONTROL "&Vollbildmodus",TB_IDC_D3DC_FULLSCREEN_MODE,"Button", BS_AUTORADIOBUTTON,100,74,58,10 LTEXT "Vi&deomodus:",IDC_STATIC,10,92,42,8 COMBOBOX TB_IDC_D3DC_VIDEO_MODES,100,92,126,120,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "Bild&pufferformat:",IDC_STATIC,10,110,56,8 COMBOBOX TB_IDC_D3DC_BACK_BUFFER_FORMATS,100,111,126,60, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "&Z-Stencil-Buffer-Format:",IDC_STATIC,10,128,79,8 COMBOBOX TB_IDC_D3DC_Z_STENCIL_BUFFER_FORMATS,100,127,126,60, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "Multi-Sampling-&Typ:",IDC_STATIC,10,146,64,8 COMBOBOX TB_IDC_D3DC_MULTI_SAMPLING_TYPES,100,146,126,60, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "Multi-Sampling-&Qualität:",IDC_STATIC,10,164,77,8 COMBOBOX TB_IDC_D3DC_MULTI_SAMPLING_QUALITIES,100,164,126,60, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "Ha&rdware oder Softwaretransformation und -Beleuchtung?", IDC_STATIC,10,188,78,24 CONTROL "&Hardware",TB_IDC_D3DC_HARDWARE_TNL,"Button", BS_AUTORADIOBUTTON,100,190,47,10 CONTROL "Soft&ware",TB_IDC_D3DC_SOFTWARE_TNL,"Button", BS_AUTORADIOBUTTON,100,200,44,10 DEFPUSHBUTTON "&OK",TB_IDC_C_OK,305,295,48,14 PUSHBUTTON "A&bbrechen",TB_IDC_C_CANCEL,251,295,50,14 LTEXT "Beschreibung und Hinweise:",IDC_STATIC,235,100,90,8 EDITTEXT TB_IDC_C_DESCRIPTION,235,110,120,175,ES_MULTILINE | ES_AUTOVSCROLL | ES_READONLY | ES_WANTRETURN | WS_VSCROLL PUSHBUTTON "Spe&ichern...",TB_IDC_C_SAVE,5,295,50,14 PUSHBUTTON "&Laden...",TB_IDC_C_LOAD,59,295,50,14 CONTROL 102,IDC_STATIC,"Static",SS_BITMAP,235,10,120,83 GROUPBOX "Direct3D",IDC_STATIC,5,5,225,215 GROUPBOX "DirectSound",IDC_STATIC,5,225,225,60 LTEXT "&Soundtreiber:",IDC_STATIC,10,240,45,8 COMBOBOX TB_IDC_DSC_DRIVERS,100,240,126,60,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "Bits pro Sample:",IDC_STATIC,10,255,52,8 CONTROL "&8",TB_IDC_DSC_8_BITS,"Button",BS_AUTORADIOBUTTON,100, 255,20,10 CONTROL "1&6",TB_IDC_DSC_16_BITS,"Button",BS_AUTORADIOBUTTON,140, 255,24,10 LTEXT "Sa&mpling-Frequenz (Hz):",IDC_STATIC,10,270,78,8 CONTROL "11&025",TB_IDC_DSC_11025_HZ,"Button",BS_AUTORADIOBUTTON, 100,270,36,10 CONTROL "220&50",TB_IDC_DSC_22050_HZ,"Button",BS_AUTORADIOBUTTON, 140,270,36,10 CONTROL "&44100",TB_IDC_DSC_44100_HZ,"Button",BS_AUTORADIOBUTTON, 180,270,36,10 CONTROL "V-S&ync",TB_IDC_D3DC_VSYNC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,160,190,38,10 END ///////////////////////////////////////////////////////////////////////////// // // Bitmap // TB_IDB_BITMAP1 BITMAP "Bitmap1.bmp" ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. TB_IDI_ICON1 ICON "Icon1.ico" ///////////////////////////////////////////////////////////////////////////// // // Version // TB_VS_VERSION_INFO VERSIONINFO FILEVERSION 1,1,0,0 PRODUCTVERSION 1,1,0,0 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x29L #else FILEFLAGS 0x28L #endif FILEOS 0x4L FILETYPE 0x0L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040704b0" BEGIN VALUE "Comments", "---" VALUE "CompanyName", "Scherfgen-Software" VALUE "FileDescription", "TriBase-Engine" VALUE "FileVersion", "1, 1, 0, 0" VALUE "InternalName", "TriBase" VALUE "LegalCopyright", "Copyright © 2002" VALUE "LegalTrademarks", "---" VALUE "OriginalFilename", "TriBase(D).dll" VALUE "PrivateBuild", "---" VALUE "ProductName", "Scherfgen-Software TriBase-Engine" VALUE "ProductVersion", "1, 1, 0, 0" VALUE "SpecialBuild", "---" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x407, 1200 END END #endif // Deutsch (Deutschland) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED |
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1>------ Neues Erstellen gestartet: Projekt: Direckt3D Abzählung, Konfiguration: Debug Win32 ------ 1>Die Zwischen- und Ausgabedateien für das Projekt "Direckt3D Abzählung" mit der Konfiguration "Debug|Win32" werden gelöscht. 1>Kompilieren... 1>Direct3DEnum.cpp 1>Dreieck.cpp 1>InitDirect3D.cpp 1>InitWindow.cpp 1>Code wird generiert... 1>Ressourcen werden kompiliert... 1>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1 1>Copyright (C) Microsoft Corporation. All rights reserved. 1>fatal error RC1110: could not open ..\Resource.rc 1>Projekt : error PRJ0002 : Fehler "1" wurde von "C:\Programme\Microsoft SDKs\Windows\v6.0A\bin\rc.exe" zurückgegeben. 1>Das Buildprotokoll wurde unter "file://c:\Dokumente und Einstellungen\Martin\Desktop\Hauptordner\Programme\Meine Porgrame\Uncompilirt\Dreieck\Dreieck\Debug\BuildLog.htm" gespeichert. 1>Direckt3D Abzählung - 1 Fehler, 0 Warnung(en) ========== Alles neu erstellen: 0 erfolgreich, Fehler bei 1, 0 übersprungen ========== |
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