Suchergebnisse
Suchergebnisse 1-13 von insgesamt 13.
...we're switching on Godot engine.. here's a tech demo available http://www.multiupload.nl/AM1YPI18K1 for Linux, Mac, Windows and Android (temporary tileset used come from the official godot demo "Platformer")
Of course I do remember that game, also the "not official" sequel Fade to Black which I did enjoy quite a lot. Anyway, Dungeon Fall premise was more about direct action rather puzzle action-adventure... more like just casual gaming
Zitat von »KeksX« Whats up with your previous team? That stuff looked actually very promising, and you seem to at least know what you are doing! Well, when you can't provide money for other people's work... soon or later you have to take in account to remain alone with your project (people don't have unlimited free time). That's what did happen to me. Now my target line it's to reach a demo at least for proposing the project under alpha founding as quick as possible. I didn't plan to earn anyth...
Hello, here I am again. I've come up with a shiny [url=http://forto.altervista.org/index/topic,2]new game design[/url] I am looking for collaboration (programmer). On Gamedev there's the main classified but I'll answer to any question, as always, here too!
Also, forgot to had a contact address: forto@altervista.org <---- so long I am still looking for this email address will be the absolutely priority for me to get in contact. Those who may be interested please contact me there!
Zitat von »Rioko« Zitat von »Alexwbc« Thanks Rioko! We will try our best to make it possible meanwhile we can finally provide a brief in action gampeplay animation. Ah that looks really good, my girlfriend ( 2d and 3d-artist ) asked for a tutorial for those animations That's pretty simple: go on youtube and search for "parkour" Once you've found the "live action" of your alike... download the video (firefox and this addon. Then "strip" only the few frames you need (usually between 10~15 frames ...
Thanks Rioko! We will try our best to make it possible meanwhile we can finally provide a brief in action gampeplay animation. <!--splitLinkBegin--><!--splitLinkEnd--><!--noLinkBegin-->ExternesOriginalbildanzeigen(Link)<!--noLinkEnd--> Don't forget that Dungeon Fall is also on Indiedb and Steam's Greenlight where you can comment and discuss videogame next coming features!
Hello everyone, just telling you we're not dead, the game dev is going nicely and finally we're beginning to see some visual concepts for the game. <!--splitLinkBegin--><!--splitLinkEnd--><!--noLinkBegin-->ExternesOriginalbildanzeigen(Link)<!--noLinkEnd--> Thanks to everyone who supported us so far now!
Well, I guess on which words do you use. Probably I should had write in a more basic English (kind you read in guide and manuals)... if I only was able to do! Thanks for checking anyway
Nur frage mich, wie viele nutzen Twitter um hier sind? Jemand würde zur Vernetzung mit uns gefallen? mir ist @JassPenguin
Great news people, we've managed to set up a dev team (we're named "Jackass Penguin" now) and our first project will be Dungeon Fall. You can find more on: ExternesOriginalbildanzeigen(Link)ExternesOriginalbildanzeigen(Link)ExternesOriginalbildanzeigen(Link) we need inputs if want to do this game uniquely enjoyable! Please, share your though at our page on Steam Greenlight, IndieDB or Desura ----- <!--splitLinkBegin--><!--splitLinkEnd--><!--noLinkBegin-->ExternesOriginalbildanzeigen(Link)<!--noL...
I am a self-proclaimed game designer. I think stuff that someday will become great videogames. But I haven't programming skills This is why I am looking for people like me that may be interested in my game concept and willing to invest spare time to make it happen. Currently I am working on 5 game concept that vary from target platform (touchscreen mobile device, console, PC etc.) and genre (RTS, platformer, adventure) plus one based upon zombies (but which I don't include since it's a bit over ...